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Bearbarians dnd
Bearbarians dnd




  • Since you’re simple, the Tough feat is a great add since you’re not sacrificing everything.
  • Since Constitution is one of your main two stats, you tend to get more HP every level up from the CON bonus.
  • The d12 is the highest HP die in the game.
  • If you go to level 20 with maxed out Constitution and add the Tough feat, even the nastiest DM is going to have a hard time cutting through a barbarian’s vast pool of hit points. Expansions to the base Player’s Handbook add some interesting sub-classes, through from a pure standpoint the Totem path from the base book is the way to go.Įspecially when competing with a fighter.

    bearbarians dnd

    Hit Points, Protected Hit Points, and So Many Hit Pointsīarbarians take damage like no one’s business, and their melee attacks are just brutal. You also max out Con to a +7, instantly giving you 40 extra hit points since those boosts are extended to all your previous levels. If you get to climb all the way to level 20, a 4 point boost takes your maxed out strength bonus from +5 to +7. Your opponent gets to attack you at advantage, but who cares? You’re kinda built for that.Īt 9th level you get to add an extra dice to critical hits to be even more brutal. Want to make sure you hit? Go reckless to give yourself advantage on your last melee attack. Fighters tend to do damage by using their trained skills for extra attacks, the four hits is better than one strategy.īarbarians are the ones who use “If I cut you in half, you can’t hit back,” mentality for fighting.Īre you raging? Your attack gets extra damage from the rage table based on your level. Yeah, the right barbarian build can do just that.īarbarians have the option to keep doing more damage, which also makes them popular. Imagine being able to absorb 75 points of damage at level three.

    bearbarians dnd

    This effectively doubles your hit points. Sometimes It’s Good to Be a SavageĮarly levels if you go with the Bear Totem you take only half damage from every type of damage except psychic – which you will almost never run into. You have 36 before you figure in Constitution bonuses. At level three your spellcasters are lucky to have 15 total hit point. If your DM does the “full hit points on level up” house rule that is extremely popular with many D&D campaigns, then the barbarian is beyond awesome. That means a 25% chance each level up of getting the max hit points fighters can get, or even more. The barbarian is the only class whose hit die they roll during level ups is a d12. That’s pretty much it at the early levels, but they do it so, so well. Especially if you go with battlemaster as your Martial archetype.īarbarians attack, rage, attack, rage, attack, rage, and possibly attack again.

    bearbarians dnd

    This isn’t to say that the fighter is a complicated class, but there are more options. If you are a hack and slash first time Dungeons & Dragons player who wants things as easy as possible, barbarian is the way to go.






    Bearbarians dnd